![]() #Second extinction xbox release time upgrade#They will each have their unique abilities, own weapon, upgrade paths, and of course their own voiceovers and catchphrases. When it comes to our characters we wanted to bring across that this was a global conflict, so they are all from different places around the world, different backgrounds. We’ve only shown off three thus far and will reveal the last one soon. How many weapons and playable characters will be available in the game at launch?Īt launch, there will be four playable characters. That’s the tease we have to leave you with today. This resulted in a unique feature called The War Effort which we will delve into at a later time. We want the game to be a true live product and that meant building a dynamic element into the core experience. The game is also going to be evolving on a very regular basis as a whole both with updates and additions as well as something more fundamental. We have a system of contracts that players can take on which will change on a regular basis and yield different kinds of rewards. There are also cosmetic rewards like unique skins for your character and weapons, emotes, and nameplates for your profile. Of course, there are the more traditional elements of upgrading your characters, finding new weapons, and getting better at the game generally to take on more challenging situations. Which gameplay incentives are you planning to entice replayability in Second Extinction? After pre-production, we abandoned the four-player party entirely and focused solely on having three-player squads. We found that the 3-player dynamic served the gameplay better than any other setup, particularly when thinking about how different load-outs and playstyles were complementing one another. ![]() We experimented with different set-ups for cooperative play, including the traditional four-player party. Related Story Francesco De Meo The Anacrusis Early Access Hands-On – Get Off My Spaceship Why did you settle on having a three-player co-op instead of the more traditional four-player party? We think that fans of Generation Zero will enjoy playing Second Extinction, and vice versa but as complimentary not rival games. ![]() We feel both titles offer unique experiences to players and do not think of them as being in competition with one another. Second Extinction is a less subtle experience focused on non-stop action where chaos and intense battles rule the day. ![]() Generation Zero is a very different gameplay experience: slower pace, built around stealth and exploration. This team was specifically built for and is only working on Second Extinction. One team still actively supports Generation Zero in Stockholm, and the team down in Malmö is a new team. The two titles are quite different, to the point that they are being developed by two separate teams, in two separate sites but both within Systemic Reaction. We haven’t gotten that impression from anyone before. Some may look at Second Extinction and think that you've swapped Generation Zero's robots for the dinosaurs. We were able to have a brief chat with Brynley Gibson, Lead Producer for Second Extinction at Systemic Reaction, to glean a few additional tidbits about this upcoming title on your behalf. ![]()
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